﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;

using FXnaEngine.Graphics;

using Microsoft.Xna.Framework.Graphics;

namespace FXnaEngine
{

    /// <summary>
    /// y向上的，支持2点直线的，普通道路
    /// </summary>
    public class FRoad:FMeshProvider

    {


        public FRoad(List<Vector3> keyVectors)
        {


 
        }


        public override void BuildMesh()
        {
            throw new NotImplementedException();
        }




    }
}
